The ambient magical energy that saturates post-Cataclysm New York. Numen permeates the air, the infrastructure, the ground itself. It is the byproduct of two worlds merging — Vardune's native magical field bleeding into Earth's physical reality. Numenists channel it. Nu-Jackers absorb it. Everyone else just lives inside it. The Utopia Grid runs on it. Your phone works because of it. The subway sometimes doesn't work because of it. It's complicated.
A pre-existing neurological phenomenon at the craniocervical junction — the base of the skull where the brain meets the spine. The Current was always there. Before the Cataclysm, it did nothing observable. After the Cataclysm flooded Earth with Numen, the Current became the biological gateway through which humans access magic. It is the reason an accountant in the Bronx can suddenly set things on fire. It is the reason the DML exists. It is the reason you have a job.
Magic faucet. Back of your neck. Either you have one or you don't. Medical questions go to Hari.The general term for any licensed practitioner who actively channels Numen through a developed Current. Numenists hold DML licenses, pay licensing fees, and are legally permitted to use magic within defined parameters. A Numenist working outside their license class or exceeding their permitted usage level is, by definition, a UMU. The word does not imply power level — a first-year apprentice and a seventh-circle practitioner are both Numenists. The difference is paperwork.
A portable device for storing Numen charges. Standard consumer product, available in convenience stores. Used legally by licensed practitioners to supplement their natural capacity, and illegally by everyone else for reasons the DML prefers not to think about too hard. Batteries are measured in charge units. Street prices vary by charge capacity and whether the seal is intact.
Street name for the progressive physical degradation experienced by Nu-Jackers as Numen passes through their bodies at volume. Begins with darkening veins and pallor — easy to miss at first. Progresses to visible luminescence at the wrists and neck, loss of body fat, thinning skin, and eventually cartilage and nerve damage. The body is converting biological mass into Numen capacity, and it is not asking permission. Numb Rot is irreversible. There is no treatment. There is no cure. Nu-Jackers know this. Most of them decided it was worth it anyway.
If you're working a case alongside a Nu-Jacker, don't stare at the veins. They notice. It's rude.The DML's official designation for humans who developed spontaneous magical abilities after the Cataclysm, without prior training, lineage, or a pre-existing license. The Current in an RAI activated through environmental Numen saturation, trauma, proximity to a Scabbed Rift, or causes as yet unknown. RAIs are classified as Unlicensed Magical Users until processed. Processing takes a minimum of six months. Most RAIs don't wait that long.
Unlicensed Magical User. The DML's catch-all enforcement classification for anyone using magic without a valid license. Includes newly Awakened individuals who haven't registered, lapsed license holders, practitioners operating outside their class designation, and Nu-Jackers, who are technically not casting Numen at all but get hit with the label anyway because the DML doesn't have a better box to put them in. Being a UMU is a misdemeanor on first offense. Repeat violations escalate fast.
Half our clients start as UMUs. Morally complicated. Paperwork-wise even worse.Spontaneous Rift-Induced Arcane Manifestation. The medical and scientific classification for an Awakening event. Used in hospital reports, insurance paperwork, and coroner documentation when things go wrong during a first manifestation. Nobody outside a clinical setting uses this term. It exists because bureaucracies need something to write on the form.
Derogatory street slang for Rift-Awakened individuals. Origin: the telltale electrical discharge or light phenomena that commonly occurs during an Awakening Event. Used by older civilians who've been scared since the Cataclysm and haven't gotten over it. Occasionally reclaimed ironically by Awakened youth. Context determines whether it's an insult or a greeting. Get it wrong and you'll know immediately.
Don't say it in the field unless you know exactly who you're talking to.Subcultural slang for the Awakened, skewing young. Tech metaphor — the Awakened as system errors in reality's code. Used by street artists, youth communities, and anyone who wants to sound like they're on the inside. Carries connotations of cool and rebellion. Many Awakened individuals use it as a self-identifier. Carries none of the weight of Sparkie.
Tabloid and news media shorthand for any Rift-origin magic user involved in an incident. Used in headlines. Designed to invoke fear. Technically applies to Awakened humans and Vardune-origin arrivals equally, which is part of why both communities dislike it. The DML uses it in official press releases occasionally.
Mocking adolescent term for an Awakened individual whose powers are unstable, inconsistent, or have manifested in embarrassingly mundane ways. "Flux" from magical flux state. "Fluke" from the implication that their Awakening was an accident that nature is trying to correct. Used by classmates after the school's fire suppression system activates for the third time this week.
Self-referential term used within Awakened underground communities, particularly among itinerant individuals living outside DML registration zones. "Drifting through the Veil." Carries an elegiac quality — chosen by people who have decided that living outside the system is preferable to registering with it, and have made a kind of poetry out of that decision. Drifties stick together. The communities are small, functional, and extremely good at not being found.
Adopted term in mystic movements, cults, and conspiracy communities. The Awakened as people who can perceive hidden truths — who "see through the Veil." Tone: reverent, apocalyptic, occasionally dangerous. Used sincerely in certain street-level religious offshoots and online forums. Worth flagging when encountered in case files.
An older, more poetic term for Rift-Awakened humans, used primarily by Vardune-origin communities and older practitioners who remember the early years after the Cataclysm. Implies that the person has been touched by the Weave — the underlying magical fabric of reality. Carries more dignity than most common slang. Currently trending up in certain Vardune-diaspora neighborhoods.
The defining event of the modern world. In 1992, a device called the Lightforge — developed by a team of scientists working under government contract, led by Dr. Amara Hartmann — was activated. The Lightforge tore open the Veil between Earth and the world of Vardune, creating rifts across multiple continents. The two worlds partially merged. Parts of Vardune transferred to Earth. The ambient Numen of Vardune flooded Earth's atmosphere. The Lightforge also exposed the Interstitial — the ancient space between spaces — for the first time. Dr. Hartmann has been listed as missing in the aftermath. Her current status is unknown.
The official story has gaps. It has always had gaps. That is all I am going to say about that.The world on the other side of the Cataclysm rifts. A world with deep history, old civilizations, and native magical races — elves, dwarves, halflings, and others — who had developed complex cultures over centuries. The merger destroyed enough of Vardune that its civilizations could not be rebuilt. The Vardune-origin populations now living in New York are not immigrants in any ordinary sense. They are survivors of a world that no longer fully exists. They carry that weight. Every interaction with them carries it too.
Lived in. Rich history. Now it's but dust. Keep that in mind when you're doing a wellness check in one of the Vardune districts. They remember everything.The ancient space between spaces, exposed by the Lightforge when it tore through dimensional boundaries. The Interstitial predates both Earth and Vardune. It is not a dimension — it is the connective tissue between dimensions, and it has never been empty. What lives in the Interstitial is not fully understood. It does not appear to be hostile in any conventional sense. It appears to be patient. Investigators who have spent significant time in proximity to the Interstitial report a persistent sense of being watched by something that has decided to wait.
Areas where Cataclysm rifts have closed but not healed. The Veil remains thin at these locations — fragile, warped, and subtly bleeding. Manifest as cold spots, atmospheric anomalies, spatial distortion, and emotional bleed — depression, rage, or euphoria without cause. Entity residuals are common: shadows without sources, voices in static. They are not inert. Standard protocol: document, flag, do not approach without backup.
The city-wide infrastructure network that uses Numen as its primary energy source. Manages power distribution, communications, and transportation systems across New York. It is the reason post-Cataclysm New York functions as a city rather than a disaster zone. The Grid is deeply embedded in daily life — most residents interact with it dozens of times a day without noticing. When it malfunctions near active rift sites, the effects range from inconvenient to dangerous.
The post-Cataclysm legal framework governing magic use, interspecies relations, and dimensional activity. Originally drafted as a good-faith peace agreement in the years immediately following the Cataclysm. Has since been amended sixteen times and accumulated approximately nine hundred pages of regulatory addenda. The DML exists to enforce it. MMI exists, in part, because the DML cannot enforce all of it everywhere all the time. The Accord's "reality interference" clause has been used to prosecute everything from unlicensed spellcasting to a man who accidentally created a pocket dimension in a Brooklyn storage unit.
The cumulative effect on a Veilwalker's psyche and body from repeated transit through the Interstitial. Not a disease. A consequence. Exposure builds with every jump and does not fully reset. At low levels: subtle perceptual anomalies. At mid levels: mechanical impairment and persistent sensory intrusions. At high levels: the Interstitial begins returning the attention. The highest threshold — Claimed — means something in the between-space has decided to maintain an ongoing relationship.
The Department of Magical Licensing. The federal agency responsible for licensing Numenists, enforcing the Accord of Coexistence, and monitoring dimensional activity. The DML has no field agents of its own — it has jurisdiction, politics, and a contract with MMI. In practice this means the DML tells us what they want investigated, MMI does the actual investigating. Our primary contact is Silas Anisi, a senior DML administrator. Our contract gives us significant operational latitude. The DML doesn't always love that.
Silas is fine. Professional. Keeps his cards close. Do not make his job harder than it already is and you'll get along fine.Mannus & Marlow Investigations. Founded by Hari Mannus and Elena Marlow following their tenure at the Boston Arcane Crimes Unit. Independent agency. DML contract holders. We take cases from the DML and — with disclosure where required — from outside clients. The independence is not incidental. It is the point. Hari and Elena built the agency to stay that way. That tension is ongoing. So is the work.
I am the secretary. I manage the case board, intake forms, client correspondence, petty cash, and the coffee situation. Good morning.| Points | Threshold | Mechanical Effect | Narrative Signs |
|---|---|---|---|
| 0–2 | Clear | No effect. | Nothing. You're fine. Probably. |
| 3–4 | Noticed | Disadvantage on CHA checks vs. Truesight. | A shadow does something yours didn't. A sound that isn't there. |
| 5–6 | Watched | DC 12 WIS save on return or 1d6 psychic. | Wrong reflections. Trumpet blast, right ear. Animals won't approach you. |
| 7–8 | Followed | DC 15 WIS save. Fail: 1d8 psychic + exhaustion. | NPCs look just past you. Children ask who your friend is. There is no friend. |
| 9+ | Claimed | DC 18 WIS. Fail: 2d8 psychic + exhaustion + Veil Entity introduced. | Reflection lags half a second. You wake in the wrong room. |
A long rest reduces Veil Exposure by 4 — not to zero. You carry some of it. The Interstitial does not forget. Full reset requires ritual cleansing at a stable, unscabbed site by a Cleric or Druid of 5th level or higher. 8 hours. Rare components. Not convenient by design.
| Level | Features | Exposure/Jump |
|---|---|---|
| 3rd | Veil Step, Between-Space Awareness | +1 |
| 5th | Thin the Veil, Clinging Return (upgraded) | +1 |
| 9th | Dimensional Sneak, Exposure Burn | +1 (Burn available) |
| 13th | Walk Between, Veil Anchor | +1 (Anchor available) |
| 17th | Become the Between (Capstone) | 0 — it lets you pass freely now |